Firstly, John needs to be complimented on a beautifully
prepared table and figures. Those who know John would expect nothing less but there
is no harm in voicing my appreciation. We started our game on the 25th
of March 2025 and completed it on the 29th of April, after 16 moves.
The main objective was to soak up and field test more of the GDA2 rules. For
those with more delicate sensibilities, note that there is one unavoidable
crotch shot in the following report.
The battle of Teugn-Hausen (19 April 1809) was the first
large scale battle during the Franco-Austrian War of 1809 (Fifth Coalition) and
saw the main Austrian army under Archduke Charles fail to take a chance to trap
Marshal Davout's isolated 3rd Corps. That isolation had come about while
Marshal Berthier had command of the French and Allied armies in Germany. He has
misunderstood Napoleon's instructions, and sent Davout east to Regensburg, well
in advance of the rest of the army. By the time Napoleon turned up on 17 April
Davout was approaching Regensburg, while much of the rest of the French army
was around forty miles further west. When Napoleon did reach Berthier's
headquarters, one of his first actions was to send a series of messengers to Davout
ordering him to cross to the south bank of the Danube and then march west to
join the rest of the French army.
On the Austrian side the main army, under Archduke Charles,
had crossed the Isar at Landshut on 16 April, and advanced slowly towards the
Danube. By the night of 18-19 April Charles was at Rohr, ten miles to the east
of Neustadt and fifteen to the south of Regensburg. At first Charles intended
to move a short distance north from Rohr, to Grossmuss and Oberschambach, a
move of about five to six miles that would have put him across Davout's line of
march. This first plan may well have led to a major Austrian victory, placing
the entire army between Davout's isolated corps and Lefebvre's scattered
divisions, but it was quickly abandoned.
However, a French messenger was captured, carrying a message
from Lefebvre to Davout. Charles changed his plans through a misinterpretation
of the orders they intercepted. The Austrian left wing was to pass through the
villages of Hausen and Teugn on its way towards the Danube, setting the scene
for the game John and Steve were about to re-enact. This battle is worth further
research as it sets up Austria’s ultimate failure of the campaign.
The central clash of the day involved Hohenzollern, St. Hilaire and Friant. We begin the battle with Hohenzollern
holding the Hausnerberg. St. Hilaire and Friant are arriving near Teugn.
On the French side, Steve set Lorencez’s brigade near Tuegn. Three battalions of the ‘Terrible’ 57th, forward left. The 3rd in the centre, and the 10th Leger following. These were historically the same brigade, but for this game the 10th was treated as a separate brigade.
Unexpectedly, the Austrians won initiative for the first
move. However, being far from contact and not wishing to advance, John ceded to
the French. Wasting no time, the 10th doubled forward to engage the silly
Peterwardien Grenz, skulking at the wood’s edges. Shots were traded, and in a
sign of things to come the 10th lost a base of skirmishers without
loss.
On the Austrian right, Colloredo’s skirmish line swarmed forward
to inflict losses, without loss, on the 57ths screen.
While the 10th hesitated, the 3rd
attempted to shoulder the burden of assault but were too distant for a charge,
they chose to close in on the woods. The defensive fire from the woods was
heavy and accurate, causing discontinuity in the ranks of the 1st battalion.
Hohenzollern ordered forward the reserves under Liechtenstien,
marching past the remaining contingent of Vukassovich’s brigade, charged with
guarding the road.
As the 3rd straightened their ranks, the 10th
pushed forward once more.
John’s battlefield is a picture, looking down the ranks. The
57th, closest to camera (bottom right)
New turn! Roll for ADC’s. 3+ needed, Steven. No problems.
Wait! What!? Steve had some appalling dice at various stages of this game, but it needs to be said that this ultimately these had no substantive effect on the outcome.
Who needs ADC’s? The 10th get the job done against the Archduke’s Legion. They’re only conscripts, sir. Who said that! Flay that man!
The 10th move up, and John pulls his cavalry back
to avoid being flanked.
The 57th advance despite heavy and accurate fire
from the Austrian artillery and battalion screen.
John says, “That’s close enough!”, and gets in a ripping shot with his artillery. Ouch!
They don’t call us ‘Les Terribles’ for nothing. With an ADC crying, “Forwards you sons of France. Show them your steel”.
“Stand and fight, you curs!”
Not to be outdone, on the other flank, the 10th charge in.
Holes everywhere. John’s ringing his hands. It’s worth
noting that John had a bad run of dice, while Steve’s were exceptional. Not the
usual turn of events. Here's how it stood at the end of turn 5.
When you’re on a roll… The 57th follow up their success and disperse Colloredo’s 1st Battalion. Actually, in the excitement we both missed this illegal move. The French crossed too closely to the formed Austrian column, but who doesn't enjoy a good rout.
The 10th spotted a soft target. “We gave these lollies
a licking before”. The unformed Archdukes men were in the thick of things once more
but had learnt their lessons well and saw off the French foray.
Meanwhile, another unintentional error. Cavalry may not
charge through their own skirmish line, but John had a Glory tasking to use. All
good. The French unit formed square and saw off the attack.
On the French right the 10th moved one of their
battalions into open order, to match it with the Grenz. In the middle Colloredo
moved his 1st Battalion into range to fire on the 3rds square, and
his 3rd adjusted their facing. Eyes darting, seemingly surrounded by
Les Terribles. On the French left the 2nd Battalion of the 57th
formed line to square off with Schroder’s men in the woods, but they had taken some hits and were worn. Schroder's skirmishers were savaging them. Both of us had
worry lines on our foreheads.
The 10th have a Skirmish tasking, which Steve’s applies to his open order battalion. Seven dice, two dice at 4+ is a hit. How can you miss? Bugger!
Alright, no worries. The 57th will show ‘em how.
Wait! What? I should have used John’s dice again but he’s keeping them well
away from me now. That’s 4 hits from John and zero from Steve. Unsurprisingly,
Steve also failed their Discipline test, leaving them bleeding and unformed. They
are also counted as worn now and only 4 more hits from Dispersing.
Continuing the run of luck (all of it bad), Steve manages to lose fire discipline with the 10ths 2nd Battalion, while taking another 2 hits. These troops are also now worn.
Reinforcements arrive for both sides. Bieber's brigade of Austrians and Destabrenrath’s brigade of the 72nd and 105th Line for the French.
Despite the disparity of dice rolls, John has got his hands full. Kayser’s brigade is Faltering with the dispersal of Colloredo’s battalion. In addition, Liechtenstein’s Brigade hesitated. However, the Archduke’s men, tired of being bullied by the men in blue. lowered their bayonet's and charged the battalion of the 3rd. Full of determination they closed to hand-to-hand combat. Alas, it turned out that the 10th couldn't shoot straight but they were pretty handy with steel in their hands.
Destabrenrath’s brigade, with a Forwards order, double-times
to the relief of the 57th, who are now very tired from their
relentless advance.
John figures that the square is a sitting duck, but not with
a roll like that, mate.
Let’s admire the table for a minute. Both sides have significant stress levels appearing and this battle is in the balance.We actually ran out of some of the wooden status counters, such as Unformed, and had to resort to the cardboard ones.
The faltering brigade was steadied but taking a moment to gather themselves. Unformed and retreating units are the norm, but out of the dross John finds one unit that is ready to do what is needed. Drive these Frenchies back.
The men of the 105th are rushed into battle,
weathering the defensive fire of the Austrians.
Steve had almost given up on wasted Skirmisher taskings. These had been dismal attempts for the French in all the previous efforts. In particular, the vaunted 10th were decidedly poor in the shooting department for much of this game, till this moment.
The battle became a little static for a time. After a bit of movement, which mostly consisted of reforming ragged lines for the Austrian, and taking a breath for the French, we resolved the melees. Lichtenstein’s men were seen off on the French right. Meanwhile, on the left the French drove home their attack sending Schroder’s men reeling back.
The next move saw the French rushing their reinforcements
into the gaps and dressing their lines. The Austrians also started pulling back
into a new defensive line to hold the road to Teugn. We didn’t realise straight
away, but the French had won through to and taken the heights of Hausenberg.
Having marched rapidly toward the action, the 72nd 1st battalion launched a charge at the opposing Colloredo’s 3rd battalion. Despite the 3rd being unable to fire on their attackers, the French attack lost its cohesion and halted.
In retaliation, Vukossovich launched his Hussars at the 3rd
battalion of the 72nd, hoping to regain the ridge and crashing
through to the French artillery. They closed to combat, weathering an
ineffective volley. However, in close the French fought like tigers and sent
the Hussars barrelling back with some heavy wounds to lick.
Meanwhile in the woods, on the French right, there are signs
of wear and tear on both sides. It’s been a slog and the tired troops are
regularly losing fire discipline.
On the Austrian right, Schroder’s men nervously await the steady
advance of the 105th.
Bieber’s troops move into the frame, bringing the promise of a heavy counterattack. Where will it fall?
The officers of the 105th urge their charges to move up. “We need to break through before fresh reserves arrive for the Austrians”. The Austrian screen is pushed back.
“Charge on mes amis!” The 2nd battalion closes to
melee with Elan. What could possibly go wrong? Steve has 6 dice to John’s 4. “No
worries”, says John.
Bieber makes his decision.
In the end Bieber was too late to break through. The lines stabilised. The French had stopped attacking for a couple of moves before the end, too
tired to keep pushing. The skies, heavy with rain, opened in a downpour giving
the French a victory of the narrowest of margins.
This was a well-balanced scenario, given that we were both feeling the pressure for much of the game. More importantly, we thoroughly tested the rules with a variety of situations beyond the norm. Each time we were able to find a passage in the rule set to cover the situation. On a few occasions this may not have been exactly where we expected but that was the exception rather than the rule. Another tick of approval from both players.